![]() ![]() Instead of describing all options, I’ll upload some images with the settings and scene. ![]() Not even half way the rendering process, the memory usage has raised to 3gb, and a bit further, it crashes… I saved both maps on my harddisk, and use them to render a larger image, 1600x1200 (also tried 1024x768) This video tutorial takes you through the basic steps to set up and save a render in V-Ray for Rhino. Now, I got past the Light Cache, and through the Irradiance Map rendering, for an image about the size of 640x480. When I set the Subdivs to 1000 (default value), it causes my computer to crash, as memory usage raises significantly. Preparing the Light Cache goes up to 3.2gb RAM usage, with Subdivs set at about 600, ![]() I’m currently trying to render a realistic ocean, with a sailyacht in it… The latter would’nt be a problem, not too many details so far, but the ocean is really destroying my computer I’m using V-Ray for Rhino 4, with all V-Ray lights and materials, NURBS modelled scenes… (no meshes) I hope to find some answers here, I might do something wrong, selecting too high quality while unnecessary. I’m learning V-Ray since a year now, and when rendering a little bigger and harder scenes, the program starts to fail… ![]()
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